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Thrust v1.1.0 release

We are pleased to announce the release of Thrust v1.1, an open-source template library for developing CUDA applications. Modeled after the C++ Standard Template Library (STL), Thrust brings a familiar abstraction layer to the realm of GPU computing.

Version 1.1 adds several new features, including:

As the following code example shows, Thrust programs are concise and readable.

#include <thrust/host_vector.h>
#include <thrust/device_vector.h>
#include <thrust/generate.h>
#include <thrust/sort.h>
#include <cstdlib>

int main(void)
  // generate twenty random numbers on the host
  thrust::host_vector<int> h_vec(20);
  thrust::generate(h_vec.begin(), h_vec.end(), rand);

  // transfer data to the device
  thrust::device_vector<int> d_vec = h_vec;

  // sort data on the device
  thrust::sort(d_vec.begin(), d_vec.end());

  return 0;

Get started with Thrust today! First download Thrust v1.1 and then follow the online tutorial. Refer to the online documentation for a complete list of features. Many concrete examples and a set of introductory slides are also available.

Thrust is open-source software distributed under the OSI-approved Apache License v2.0.